Ruin
Medical district
West Villa district where collar-triggering speakers first appear. Its Villa clinic holds Christine in an Auto-Doc and the unique Assassin Suit.
- Map
- Sierra Madre
- Faction
- None
- Danger
- High
- Map position
- 9 × 11
The Medical District lies in the western part of the Villa, off the street that runs west from the fountain, and it is where Dead Money introduces speakers. These wall boxes with a blue or red light make your collar beep, and if you stay in range for about ten seconds it explodes. Three guard the district, the first straight ahead past the first archway with a graffiti warning painted below it. Ghost People roam the courtyards and the area is laced with traps, so move slowly, shoot blue-lit speakers from a distance and back off the moment your collar starts to beep.
The neon-signed Villa clinic is the goal of Find Collar 12: Christine. A security hologram patrols the upper floor; terminals by each entrance can move it between floors, or you can disable its emitter on the upstairs corridor wall. Two shielded speakers block the Auto-Doc wing, so you have to cut their power at the basement terminal, behind an Average-locked door or opened with the clinic basement key from an upstairs office. Christine is trapped in the malfunctioning Auto-Doc at the end of that wing, and freeing her starts a conversation in which she joins you or goes to wait at the fountain.
The clinic is worth a full sweep. In the ground floor room of collared mannequins and headless corpses, the unique Assassin Suit lies on a green table next to a Cosmic Knife. The D.C. Journal of Internal Medicine is on a shelf in the basement, and vending machine codes for Stimpaks, Mentats and Med-X sit on the reception desk and in the upstairs offices. The district also hides two of Dean's secret stashes, one of them in the clinic lobby, two Lover's Mark stashes and four Sierra Madre playing cards for the Dead Man's Hand challenge.
How to get there
Walk west from the Villa fountain; the Medical District entrance is on that street, just before a Sierra Madre vending machine.
Notable loot
- Assassin Suit and a Cosmic Knife (clinic, room with the headless corpses)
- D.C. Journal of Internal Medicine (clinic basement, shelf by the terminal)
- Vending Machine Codes: Stimpak, Mentats, Med-X (clinic)
- Clinic basement key (upstairs office desk)
- Dean's secret stashes (clinic lobby corner and a northern rooftop)
Related quests
- Find Collar 12: Christine
Notable characters
- Christine
Tips
- Destroy the hologram emitter upstairs and the clinic becomes almost safe, apart from the shielded speakers.
- The shielded speakers in the Auto-Doc wing cannot be shot; turn them off from the basement terminal.
- Leave the Cloud-filled side rooms until Dean Domino is with you; his Unclean Living perk cuts Cloud damage.
Collectibles and items here
- Holotape Vending machine code - "Med-X"On the second floor computer terminal, in the room with an electric hot plate in the corner.
- Holotape Vending machine code - "Mentats"On a bookshelf in the second floor office.
- Holotape Vending machine code - "Stimpak"On the right side of the desk directly in front of the entrance.
- Key Clinic basement keyIn a desk on the east side of the second floor, in the same room as the terminal with the Med-X vending machine code.
- Dean's secret stash Dean's Secret StashGround floor of the Villa clinic, in the southeast corner of the waiting room just left of the front entrance.
- Dean's secret stash Dean's Secret StashLeave the Villa clinic by the back door, cross the courtyard and enter the gift shop. Go upstairs and out onto the large balcony; the stash is in its northeast corner.
- Playing card Sierra Madre 7 of ClubsIn the gift shop northwest of the Villa clinic's back exit, on a chair next to a staircase and a Sierra Madre poster facing the doorway.
- Playing card Sierra Madre King of ClubsNorth of the Villa clinic, in a second floor room with a working electric hot plate, above a cafe sign. The card is on a round table in the northeast corner. From the 6 of Diamonds room, go through the hole in the wall, across the arch and through the next hole.
- Playing card Sierra Madre 6 of DiamondsFacing the Villa clinic entrance, turn right and enter the building. Go upstairs and left; the card is on a wooden shelf in the southwest corner behind an orange chair.
- Playing card Sierra Madre 9 of DiamondsEast of the Villa clinic, through the door in the Cloud-filled northeast area and up the stairs. In the second floor room just west of a speaker, under a small ruined book with a chessboard on a table in the southeast corner.
- Skill book D.C. Journal of Internal Medicine (Medicine)In the clinic basement, on a shelf of the cabinet next to the terminal, by some fire extinguishers.
- Unique armor Assassin SuitVilla clinic ground floor: through the door right of the front desk, first room on the right with the headless corpses, on a green table next to a Cosmic Knife.
- Companion ChristineTrapped in a malfunctioning Auto-Doc at the end of the Auto-Doc wing in the Villa clinic.