Ruin
The Villa
The ruined Villa around Elijah's hologram fountain, where the Courier wakes in a bomb collar: the hub linking every district and the casino gate.
- Map
- Sierra Madre
- Faction
- Father Elijah
- Danger
- Medium
- Map position
- 10 × 12
The Villa is the private town Frederick Sinclair built for the guests, staff and workers of the Sierra Madre, laid out just in front of the casino with streets too narrow for cars. To save money for the casino it was built cheaply, from material described as sand barely held together with spit and glue, and two centuries later it is a crumbling maze under the Cloud. The trip begins in the Mojave at the Abandoned BoS Bunker between Camp Forlorn Hope and Nelson, where the Sierra Madre Broadcast lures the Courier into knockout gas. You wake here by the central fountain, stripped of gear and wearing a bomb collar.
The fountain is the hub of Dead Money. Father Elijah speaks through its hologram projector, explains the collar and finishes Sierra Madre Grand Opening! When he is silent it shows a hologram of Vera Keyes, and wails and static drift from it. From here Elijah sends you after Dog in the Villa police station, Christine in the Medical District and Dean Domino in the Residential District, and the team regroups here between stages of the heist. Streets lead west to the Medical District and Puesta del Sol and east to the Residential District and Salida del Sol, while the casino gate behind the fountain opens only after the Gala Event.
The collar is the Villa's constant threat. Radios and speakers make it beep, and staying in range too long makes it explode, so spot them and shoot the blue-lit ones or switch them off; red-lit speakers are shielded. Ghost People and radroaches roam both halves of the Villa, and fallen Ghost People get back up unless you dismember them. Sierra Madre vending machines stand just east and west of the fountain, a hologram vendor still works in a gift shop to the northeast, and a workbench waits further east. Search for three of Dean's secret stashes, three Lover's Mark stashes, over 500 Sierra Madre Chips and a set of Sierra Madre Armor near the police station.
How to get there
Dead Money brings you here automatically after you enter the Abandoned BoS Bunker between Camp Forlorn Hope and Nelson and approach its radio; the fountain plaza sits right in front of the casino gate.
Notable loot
- Holorifle and Dead Money Jumpsuit (yours when you wake at the fountain)
- Ace of Spades - Sierra Madre (southern part of the fountain)
- Pugilism Illustrated (on the ground across the fountain from where you wake)
- Sierra Madre Armor (bookshelf in an apartment off the courtyard north of the police station)
- Acoustic Guitar (second floor of the Cloud-filled building across from the police station)
- Vending Machine Code - "Return outfit item" (cash register in the broken cooler at the hologram vendor)
Related quests
- Sierra Madre Grand Opening!
- Find Collar 8: "Dog"
- Find Collar 12: Christine
- Find Collar 14: Dean Domino
- Trigger the Gala Event
Notable characters
- Father Elijah (hologram)
- Vera Keyes (hologram)
Tips
- Your gear is only returned when the add-on ends, so stock up from the Villa's vending machines and stashes.
- Shoot unshielded speakers from a distance before walking into their range.
- Pick up the Snow Globe - Sierra Madre in Salida del Sol before leaving, because it cannot be obtained afterward.
Collectibles and items here
- Main quest Find Collar 8: "Dog"Elijah's hologram at the Villa fountain sends you after the other collar wearers. Dog is locked in a cell in the Villa police station, southwest of the fountain.
- Main quest Find Collar 12: ChristineElijah's hologram at the Villa fountain sends you after the other collar wearers. Christine is in the Villa clinic in the Medical District, just east of the fountain.
- Main quest Find Collar 14: Dean DominoElijah's hologram at the Villa fountain sends you after the other collar wearers. Dean Domino is in his apartment in the Residential District, east of the fountain.
- Main quest Fires in the SkyWith all three collar wearers recruited, return to Elijah at the Villa fountain. He assigns Dog to a switching station in Salida del Sol.
- Main quest Strike Up the BandWith all three collar wearers recruited, return to Elijah at the Villa fountain. He assigns Dean Domino to a rooftop in Puesta del Sol South.
- Main quest Mixed SignalsWith all three collar wearers recruited, return to Elijah at the Villa fountain. He assigns Christine to the switching station in Puesta del Sol North.
- Dean's secret stash Dean's Secret StashNortheast Villa. From the Vera hologram fountain head east to the wall fountain with the MADRE'S MINE graffiti, turn left into the courtyard and enter the gift shop. Go upstairs, out the left door into the Cloud, and follow the awnings on the left along the upper level to the Cloud-free corner past the tree with Dean's handprint.
- Dean's secret stash Dean's Secret StashWest Villa, on the way to the police station. Head west from the Vera hologram past the first vending machine, go left up the first stairs, then keep straight toward the columns. The stash is under the columns, left of a fire hose box on the wall.
- Dean's secret stash Dean's Secret StashSoutheastern corner of the Villa, just south of the entrance to Salida del Sol South. Follow the corridor south to a dead end and go through the closed door into the small shop on the left; the suitcase is behind a shelf.
- Vending machine Sierra Madre vending machineEast of the central fountain with the Vera hologram, on the right at the start of the street into the East Villa.
- Vending machine Sierra Madre vending machineWest of the central fountain, along the street that leads to the Medical District entrance.
- Vending machine Sierra Madre vending machineEast Villa, on the right side of a small courtyard along the street to Salida del Sol, southwest of the Salida del Sol South entrance.
- Playing card Sierra Madre 5 of HeartsFrom the police station's main door head northeast to the round fountain with a dead tree, then north into the two-story room with a tripwire and a swinging girder trap. Upstairs, the card is under the south end of the couch on the east wall.
- Playing card Sierra Madre 10 of HeartsNorth of the police station. From the 5 of Hearts room, go out the door with the wall fountain and down the stairs; the card is in the corner of the covered walkway on the left.
- Playing card Sierra Madre 4 of SpadesNorth of the Residential District entrance, in a room with metal shelves at the northeast corner of a Cloud-filled courtyard with a dead tree. The card is at the bottom of an open metal cabinet on the east wall.
- Playing card Sierra Madre Ace of SpadesIn the southern part of the central fountain where you wake up and gather your team.
- Playing card Sierra Madre Joker 2North of the doors to Salida del Sol South and southeast of a wall fountain, in a second floor room above a gift shop. The card is under the bed in the northwest corner.
- Skill book Pugilism Illustrated (Unarmed)On the ground behind the fountain where Dead Money starts, on the opposite side from where you wake up.
- Skill magazine Patriot's Cookbook (Explosives)In the westernmost building of the Villa, above the Villa police station, on a small table.
- Skill magazine Patriot's Cookbook (Explosives)At the spot where the acoustic guitar lies: the second floor of the Cloud-filled building at the top of the stairs directly across from the Villa police station.
- Skill magazine Fixin' Things (Repair)In an open file cabinet in a storage room on the left as you head from the town square toward the Salida del Sol South entrance.
- Skill magazine Fixin' Things (Repair)In a small storage room north of the Villa police station, together with a Programmer's Digest.
- Skill magazine Programmer's Digest (Science)In a small storage room north of the Villa police station, together with a Fixin' Things.
- Unique weapon HolorifleIn the Courier's inventory on waking at the Villa fountain at the start of Dead Money.
- Merchant Sierra Madre Vending MachineTwo flank the Villa fountain (east and west); others stand in Salida del Sol South, Puesta del Sol North and South, the Residential District, the casino lobby and floor, the Tampico, the Executive Suites and the vault.
- Merchant Hologram VendorGift shop northeast of the Villa fountain (north of the Residential District entrance), gift shops in Puesta del Sol North and Salida del Sol North, the Ruined Cafe and the casino bar.