Fallout New Vegas unique armor locations
Unique armor, helmets and clothing in the base game, with map pins.
71 items
Light9
- 01Show on map
Hazmat suitOld World Blues
In a sealed protected pod near the lowest accessible floor of the irradiated Hazmat testing ground.
How to get it: Open the pod with the Hazmat pod security code from the Z-43 innovative toxins plant, or knock down its force field with the upgraded Sonic emitter. The suit gives very high poison resistance.
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All-purpose science suit
Lying on the middle one of the three beds inside the Followers safehouse.
Type: Enclave scientist outfit
How to get it: Reach Idolized reputation with the Followers of the Apocalypse and finish Short-Term Treatment for Julie Farkas at the Old Mormon Fort. The next time you talk to her she offers membership and gives you the Followers safehouse key. The suit looks the same as an Enclave scientist outfit.
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Courier dusterLonesome Road
In the footlocker at the entrance of the canyon wreckage, which appears after you complete Lonesome Road.
How to get it: Finish Lonesome Road and open the footlocker. Which of the four versions you get (Great Bear for NCR, Fighting Chance for the Legion, Old World Justice for the Strip, Blackjack if neutral with all three) depends on your best reputation when you pass Ulysses' final warning door.
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Assassin SuitDead Money
Villa clinic ground floor: through the door right of the front desk, first room on the right with the headless corpses, on a green table next to a Cosmic Knife.
Type: None (one-of-a-kind light armor, similar in look to the stealth suit)
How to get it: Pick it up from the table during Find Collar 12: Christine. Gives +10 Sneak.
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Ulysses' dusterLonesome Road
Worn by Ulysses in the launch chamber of Ulysses' Temple: a sleeveless black coat with the Old World flag on the back.
How to get it: Kill Ulysses during The Courier and take it from his body. Another copy is placed in the footlocker at the canyon wreckage once Lonesome Road is complete. It adds +1 Charisma and a small critical chance bonus.
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Joshua Graham's armorHonest Hearts
Worn by Joshua Graham. After the main story ends with the tribes' help, a copy is in the reward footlocker in front of the Southern Passage.
Type: None (Joshua Graham's personal outfit with a pre-War SLCPD SWAT ballistic vest)
How to get it: Open the footlocker in front of the Southern Passage during Departing Paradise, or take it from Joshua's body if he is killed (which starts Chaos in Zion). It offers combat armor level protection at a fraction of the weight and a small Critical Chance bonus.
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Chinese stealth armor
Wooden crate in a storage room with radioactive barrels on the Hoover Dam offices level
How to get it: Two suits are in a wooden crate inside a storage room on the Hoover Dam offices level, the room with the leaking radioactive barrels. From the visitor center, go down into Power Plant 01, take the door into the offices and look in the southeast part of the western office block. The crate is on the left as you enter. Unlike the Fallout 3 version it has no stealth field, only a Sneak bonus.
Tips: Two copies exist, both in the same crate.
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Vault 34 security armor
Five sets in the Vault 34 armory, one in a rubble filled room after the second flooded staircase, one in security station A
How to get it: Seven sets, each with a helmet, are lying around Vault 34: five on the tables and desks in the armory, one on a chair in a pile of rubble in the room on the left right after the second flooded staircase, and one in security station A. The ghoulified security guards wear it too, but their sets cannot be looted. The armory door has to be unlocked from the overseer's terminal, and the whole vault is heavily irradiated, so bring Rad-X and RadAway.
Tips: Seven sets exist in the vault, so more than one can be collected.
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Caesar's armor
Worn by Caesar in his tent at The Fort
How to get it: Worn by Caesar in his tent at The Fort. The only way to get it is to kill him: let the surgery fail during Et Tumor, Brute?, attack him outright, or come back after you have turned on the Legion. Expect the whole Fort to come down on you.
Medium5
- 01Show on map
Stealth suit Mk IIOld World Blues
Split into three pieces (gloves, chest plate and boots), one in each of the three labs off the first hallway of the X-13 research facility.
How to get it: During X-13: Attack of the Infiltrator! collect all three pieces, which assemble into the suit automatically, then pass the basic infiltration test by taking the X-13 document from the administrator's wall safe. Pick up every piece before starting the test. Project X-13 then lets you upgrade the talking suit further through the harder stealth tests.
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Christine's COS recon armorOld World Blues
On the floor in the sunken center of the Y-17 medical facility's main room, among the dark rubble around the wrecked Auto-Doc, with a Stealth Boy nearby.
How to get it: Search the rubble around the broken Auto-Doc in the main room. It blends in with the debris, so look closely.
- 03Show on map
Advanced riot gearLonesome Road
On the dead NCR riot control officer hanging over the west side of the sniper post at the Crow's Nest on the High Road.
Type: Riot gear
How to get it: During The Launch, detonate the warhead at the base of the toppled building, climb the fallen girder past the live satchel charges and take the armor from the officer. If you blow the warhead first, his body can get knocked loose, so look below the window if he is missing. It gives +10 Explosives and +1 Endurance.
- 04Show on map
Elite riot gearLonesome Road
Third Street Municipal Building
On a dead NCR riot control officer in a sniper's nest on the top floor of the Third Street Municipal Building, next to a sniper rifle and a pile of .308 rounds.
Type: Riot gear
How to get it: During The Divide, climb to the building's second floor, take the sheet-metal catwalk into the municipal sewers, follow them past two tunnelers and exit on the top floor to reach the body. Among the best medium armor in the game, it adds Guns, critical chance and Charisma.
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Desert Ranger combat armorHonest Hearts
On the raised platform at the back of the Survivalist's campsite chamber in Stone Bones Cave, near his terminal.
Type: Combat armor
How to get it: Get past the grenade bouquets, bear traps and plasma mines of Stone Bones Cave, take the left fork to Randall Clark's camp and pick it up. One of the strongest medium armors in the game.
Heavy4
- 01Show on map
Armor of the 87th TribeLonesome Road
Worn by the Legion centurion Gaius Magnus near the radioactive crater at Dry Wells, surrounded by irradiated legionaries.
How to get it: Dry Wells and the boat that reaches it only open if you send the Divide's missiles at the Legion, or at both the Legion and the NCR, in The Apocalypse. Kill Gaius Magnus and loot it. It is not faction armor, so it is safe to wear anywhere.
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Scorched Sierra power armorLonesome Road
Worn by Colonel Royez on the Long 15.
Type: T-45d power armor
How to get it: The Long 15 only opens if you nuke the NCR at the end of Lonesome Road. Kill Royez and loot it; you need Power Armor Training to wear it. It slowly regenerates health and is not NCR faction armor.
- 03Show on map
Remnants power armor
Deathclaw promontory, the unmarked peninsula on the east bank of the Colorado River across from the Cliffside Prospector Camp
How to get it: Worn by one of two armored corpses in the southeast corner of the Deathclaw promontory, the unmarked peninsula on the east bank of the Colorado River directly across from the Cliffside Prospector Camp and Lucky Jim Mine. The other body wears T-51b power armor. The promontory is crawling with deathclaws, so come at high level or with a Stealth Boy. You need Power Armor Training to wear it (from the Brotherhood of Steel, or from Daisy Whitman or Orion Moreno during For Auld Lang Syne). For Auld Lang Syne also gets you a full set at the Remnants bunker: Orion Moreno's if you have to kill him, Daisy's suit, or Cannibal Johnson's if he storms out.
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Gannon family Tesla armor
Given by Arcade Gannon outside the Remnants bunker after the Remnants meeting
Type: Tesla armor
How to get it: Reward from Arcade Gannon at the end of his companion quest For Auld Lang Syne, which starts once he trusts you (for example by traveling with him to the Crashed Vertibird and REPCONN Headquarters) and a non-Legion faction questline is far enough along. At the Remnants bunker, tell the Remnants to support the NCR, then talk Arcade into going back to the Followers instead of fighting with the Remnants. When you leave the bunker he meets you outside and hands over his father's Tesla armor and helmet. You need Power Armor Training to wear it.
Headgear35
- 01Show on map
Dr. Klein's glassesOld World Blues
Just inside the Think Tank entrance, up the first small stairs on the left, on a table beside a deluxe chemistry set.
How to get it: Pick them up from the table; no checks needed.
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Dr. Mobius' glassesOld World Blues
In the easternmost room on the second floor of the Think Tank, lying on papers in front of a file cabinet.
How to get it: Pick the Average lock on the door to the room, then take them from the floor.
- 03Show on map
Hazmat darklight cowlOld World Blues
In the same sealed pod as the Hazmat suit at the bottom of the Hazmat testing ground.
How to get it: Open the pod with the Hazmat pod security code from the Z-43 innovative toxins plant or the upgraded Sonic emitter. The hood grants night vision.
- 04Show on map
Eulogy Jones' hat
Worn by Rotface, the ghoul beggar sitting against a ruined building next to Mick & Ralph's just inside Freeside's east gate, once he has been given the hat.
How to get it: Pay Rotface for exactly 11 tips, then leave Freeside and come back; any more tips and his script will not give him the hat. Kill him or reverse pickpocket it; killing Rotface costs no Karma and no Freeside reputation.
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General Oliver's cap
Worn by General Lee Oliver along with his uniform, in the Hoover Dam offices during Veni, Vidi, Vici or at the Legate's camp during All or Nothing or No Gods, No Masters.
How to get it: Kill General Oliver and loot it. Like the uniform, it can only be taken right before the ending of the Legion, House or Yes Man storylines.
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Jessup's bandana
Worn by Jessup inside the Great Khan hideout in the Boulder City ruins. If he survives, he later moves to Red Rock Canyon.
How to get it: Loot it from Jessup's body or reverse pickpocket it from him. During Boulder City Showdown, if you talk him into freeing the hostages and then let Lieutenant Monroe make his own call, NCR troops kill the Khans and you can take it.
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Legate helmet
Worn by Legate Lanius in the Legate's camp during the final battle for Hoover Dam.
How to get it: Kill Lanius and take the helmet from his body. His Legate's armor cannot be worn without console commands, but the helmet can.
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Party hat
On the body of a dead prospector in the back of an old truck in The Devil's Throat.
How to get it: Walk down into The Devil's Throat and loot the prospector's body in the truck. Radioactive barrels sit in the crater, so keep your distance from them.
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Police hat
Worn by Dermot in Westside, who is either in his room at the Casa Madrid Apartments or outside to the east of the Westside Co-op.
How to get it: Kill Dermot or reverse pickpocket it. He is the only person in the game with a police hat, and he also wears the only RobCo jumpsuit.
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Suave gambler hat
Inside a refrigerator with a curled up skeleton, lying beside the road that leads southeast out of Goodsprings toward Jean Sky Diving, southwest of Goodsprings Cave.
How to get it: Only appears with the Wild Wasteland trait (the "That Fridge Was a Death Trap!" encounter). You can pick the trait when you first build your character, grab the hat, and then drop the trait when the game lets you rebuild the Courier as you leave the Goodsprings town boundary.
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Tuxedo hat
Worn by Mortimer, the hotel maitre d' of the Ultra-Luxe casino on the Strip.
How to get it: Kill Mortimer (he is part of Beyond the Beef) or reverse pickpocket it. The top hat gives +1 Perception.
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Vance's lucky hat
Worn by Sammy Wins at the Wins hideout.
How to get it: Kill Sammy or reverse pickpocket it. It gives +1 Perception, not Luck, despite the name.
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Vikki's bonnet
Worn by Pauline Wins at the Wins hideout.
How to get it: Kill Pauline and loot it from her body; there is no Karma or reputation loss for killing her. It gives +1 Perception.
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Atomic-valence tri-radii-oscillatorOld World Blues
Z-14 Pepsinae DNA splicing lab
On the body of Specimen 73 in the last room of the Z-14 Pepsinae DNA splicing lab.
Type: Valence radii-accentuator
How to get it: Fight through the lab and loot Specimen 73. One of only two in the game; it regenerates health over time.
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Atomic-valence tri-radii-oscillatorOld World Blues
In a footlocker inside a crater at the X-7b "Boom Town" target zone.
Type: Valence radii-accentuator
How to get it: The footlocker appears after you fire the cannon at the X-7a "Left Field" artillery launch. This is the second of only two copies in the game.
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Dean's GlassesDead Money
Worn by Dean Domino, whose final scene is backstage at the Tampico theater.
Type: Authority glasses (variant)
How to get it: Loot them from Dean Domino's body if he is killed in Curtain Call at the Tampico. Gives +5 Speech.
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Marked beast helmetLonesome Road
Worn by Blister, the flamer-wielding leader of the marked men base next to the Hopeville Missile Base.
How to get it: During The Job, detonate the warhead in the car barricade on the road down from the base's dividing gate; Blister and his men attack once it goes off. Kill him and take the helmet from his body.
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Marked beast face helmetLonesome Road
Worn by Beast, who leads the small marked men camp just east of the High Road entrance.
How to get it: Beast ambushes you with a shoulder mounted machine gun right after you leave the collapsed overpass tunnel at the start of The Launch. Kill him and loot the helmet.
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Advanced riot gear helmetLonesome Road
Worn with the advanced riot gear by the dead NCR riot control officer at the Crow's Nest sniper post.
Type: Riot gear helmet
How to get it: Take it from the same body as the advanced riot gear. It grants +2 Perception and red-tinted low-light vision while sneaking at night or indoors.
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Marked beast tribal helmetLonesome Road
Worn by Bonesaw, the chainsaw-wielding marked man at the camp by a small building just southeast of the Ashton silo control station.
How to get it: Follow the satchel-charge-mined off-ramp at the end of the High Road during The Launch, kill Bonesaw near the end of the road and loot the helmet.
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Elite riot gear helmetLonesome Road
Third Street Municipal Building
Worn with the elite riot gear by the dead NCR riot control officer on the top floor of the Third Street Municipal Building.
Type: Riot gear helmet
How to get it: Take it from the same body as the elite riot gear. It adds Perception and Speech and gives red-tinted low-light vision while sneaking at night or indoors.
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Marked beast eyes helmetLonesome Road
Worn by Blade, one of the four unique marked men, who waits on a roof northeast of Ulysses' Temple.
How to get it: Blade first throws plasma grenades from a distance, then closes in under a Stealth Boy with the Blade of the West. Kill him and loot the helmet. Killing at least three of the four named marked men (Blister, Beast, Bonesaw and Blade) earns the Marked perk.
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Ulysses' maskLonesome Road
Worn by Ulysses in the launch chamber of Ulysses' Temple.
Type: Breathing mask
How to get it: Kill Ulysses during The Courier and loot it, or collect the copy from the footlocker at the canyon wreckage after the add-on. It gives a large bonus to Radiation Resistance, which is handy in the Courier's Mile.
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Desert Ranger combat helmetHonest Hearts
Next to the Desert Ranger combat armor on the campsite platform in Stone Bones Cave.
Type: Combat armor helmet
How to get it: Found together with the Desert Ranger combat armor in Randall Clark's former camp in Stone Bones Cave.
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Daniel's hatHonest Hearts
Worn by Daniel at the Sorrows camp; a copy comes with Daniel's outfit in the reward footlocker in front of the Southern Passage.
Type: None (Daniel's wide-brimmed hat)
How to get it: Open the footlocker in front of the Southern Passage during Departing Paradise, or loot it from Daniel's body. Gives bonuses to Speech and Perception.
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Chalk's headdressHonest Hearts
In the reward footlocker in front of the Southern Passage at the end of Honest Hearts; Follows-Chalk also drops it if he dies.
Type: Pre-War baseball cap
How to get it: Finish the main story and open the footlocker during Departing Paradise. It is a decorated baseball cap that boosts Melee Weapons.
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Salt-Upon-Wounds' helmetHonest Hearts
Worn by the White Legs war chief Salt-Upon-Wounds in the final quest; a copy is in the reward footlocker in front of the Southern Passage.
Type: None (tribal headdress with an animal jawbone, feathers and shotgun shells)
How to get it: Loot it from Salt-Upon-Wounds during Crush the White Legs or Flight from Zion, or open the footlocker during Departing Paradise. Boosts Critical Chance and Sneak.
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Remnants power helmet
Behind a gate in the northwest corner of the upper level of Silver Peak Mine
How to get it: Behind a gate in the northwest corner of the upper level of Silver Peak Mine, next to a skeleton. The mine is a cazador nest that includes the legendary cazador, so bring antivenom. The helmet can also be looted from Remnants members during For Auld Lang Syne.
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Gannon family Tesla helmet
Given by Arcade Gannon together with the armor
Type: Tesla helmet
How to get it: Comes with the Gannon family Tesla armor at the end of For Auld Lang Syne, if you sent the Remnants to support the NCR and convinced Arcade to return to the Followers. He hands both pieces over outside the Remnants bunker. If he stays with the Remnants instead, he wears the set himself.
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Vault 34 security helmet
Seven sets lie inside the vault, mostly in the armory
How to get it: Pick it up inside Vault 34: five sets with their helmets lie on tables and desks in the armory, one on a chair in the rubble in the room on the left after the second flooded staircase, and one at security station A. The feral security guards wear it but it cannot be looted from them. Bring radiation protection.
Tips: Seven helmets can be collected in total.
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1st Recon beret
Reward from Craig Boone on the Novac dinosaur
How to get it: Given to you by Craig Boone in Novac, often called Boone's beret. Find him on the dinosaur at night, agree to help him learn who sold his wife, then bring the culprit (Jeannie May Crawford; the bill of sale in the motel office safe proves it) in front of Dinky. Completing One for My Baby earns the beret and lets you recruit Boone. Manny Vargas also drops one if killed.
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Lucky shades
On the right hand bed inside Caesar's Legion Safehouse
How to get it: On the bed on the right side inside Caesar's Legion Safehouse southeast of Nipton. The door needs the safehouse key, which Lucius at The Fort hands over once your Legion reputation reaches Liked.
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Sheriff's hat
Primm sheriff's office, next to the duster
How to get it: In the Primm sheriff's office, on the floor next to the sheriff's duster at the foot of the bed. Grab both early, since the duster disappears after My Kind of Town.
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Motor-Runner's helmet
Worn by Motor-Runner on the lowest level of Vault 3
Type: Fiend battle helmet
How to get it: Worn by Motor-Runner, the Fiend chief on the lowest level of Vault 3. Kill him and loot it, or pickpocket it. Handing the helmet to Colonel Hsu at Camp McCarran completes the Bounty Killer bounty but you lose the helmet, so keep it if you want to wear it.
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Rebreather
Given by Jack in the Nellis hangars during Volare!
How to get it: During Volare!, once the Boomers send you to raise the crashed B-29 from Lake Mead, ask Jack in the Nellis hangars for a rebreather. Pass a Science 45 check or bring him a pressure cooker and he gives it to you. The rebreather lets you breathe underwater indefinitely.
Clothing18
- 01Show on map
Dr. Klein's scrubsOld World Blues
Upstairs in house #101 (Dr. Klein's house) in Higgs Village, on top of a wardrobe.
Type: Scientist scrubs
How to get it: Take them from the top of the wardrobe. They boost Science and Intelligence, and with Dr. Klein's glove and glasses they complete the Klein Destine challenge.
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Dr. Mobius' scrubsOld World Blues
In a trunk beside the central staircase inside the Forbidden Zone dome, across from the table with Dr. Mobius' glove.
Type: Scientist scrubs
How to get it: Open the trunk after reaching Doctor Mobius' dome during Old World Blues.
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Ambassador Crocker's suit
Worn by Ambassador Dennis Crocker in the left-hand building of the NCR Embassy at the south end of the Strip.
How to get it: Kill Crocker and loot it, or reverse pickpocket clothing onto him so he swaps out of the suit. Nobody else wears it.
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Brotherhood elder's robe
Worn by Elder McNamara on level 2 of the Hidden Valley bunker. If Edgar Hardin takes over as elder at the end of Still in the Dark, Hardin wears it instead.
How to get it: Reverse pickpocket clothing onto the current elder, or kill him. Killing the elder turns the Brotherhood of Steel permanently hostile.
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Followers lab coat
Given by Julie Farkas at the Old Mormon Fort when she invites you to join the Followers of the Apocalypse.
How to get it: Reach Idolized with the Followers and finish Short-Term Treatment by giving Julie 10 Fixer, Med-X or RadAway. The next time you talk to her she offers membership and hands over the coat and the Followers safehouse key.
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General Oliver's uniform
Worn by General Lee Oliver, whom you can fight in the Hoover Dam offices during Veni, Vidi, Vici, or when he storms the Legate's camp with Veteran Rangers during All or Nothing or No Gods, No Masters.
How to get it: Kill General Oliver and loot it. This is only possible near the end of the Legion, House or Yes Man storylines, so you get to wear it for about a minute before the ending; on the NCR route he cannot be killed.
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Naughty nightwear
In the locked storage area of the hidden back room at Mick & Ralph's in Freeside, the room Mick opens when you pass a Speech 30 check for his special inventory.
How to get it: Mick does not sell it, so it has to be stolen. He stays in the storage room until you leave the store, so you need a high Sneak skill. It raises Luck while worn.
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RobCo jumpsuit
Worn by Dermot in Westside, who is either in his room at the Casa Madrid Apartments or outside to the east of the Westside Co-op.
Type: Repairman jumpsuit
How to get it: Kill Dermot or reverse pickpocket it. It is a blue jumpsuit with the RobCo logo on the back and gives +5 Repair while worn.
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President Kimball's suit
Worn by NCR President Aaron Kimball when he visits Hoover Dam to give his speech, during You'll Know It When It Happens or Arizona Killer.
How to get it: It cannot be pickpocketed, so it only comes from his body. Only a Legion Courier benefits from this, since on the NCR, House and Yes Man routes killing Kimball has bad consequences.
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Regulator duster
Worn by the Lonesome Drifter at his small camp in front of a Sunset Sarsaparilla billboard north of El Dorado Gas & Service. If you recruit him for Talent Pool, he moves to the Aces Theater in The Tops.
How to get it: Kill the Lonesome Drifter or reverse pickpocket it. It gives +1 Charisma and +5 Guns but no DT.
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Viva Las Vegas
King's School of Impersonation
Worn by the King inside the King's School of Impersonation in Freeside.
How to get it: Kill the King, or reverse pickpocket a piece of clothing with higher DT onto him so he changes out of it.
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Vera's OutfitDead Money
Vera Keyes' suite in the Executive Suites: one on Vera's skeleton in the bedroom where Christine waits, another in a wall safe near the vault elevator.
Type: None (Vera Keyes' pre-War evening dress; a tailcoat on male characters)
How to get it: Loot it during Last Luxuries. Gives +1 Charisma, +5 Barter and +5 Speech.
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Dean's TuxedoDead Money
Worn by Dean Domino, found in his hideout in the Residential District.
Type: None (Dean Domino's worn black tuxedo)
How to get it: Take it through the trade menu while Dean is your companion, or loot it from his body if he dies in Curtain Call at the Tampico. Gives +5 Speech.
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Father Elijah's RobesDead Money
On Father Elijah's body in the Sierra Madre Vault; a worn copy also appears in the footlocker of the Abandoned BoS Bunker in the Mojave after Dead Money.
Type: Brotherhood Elder's robe (worn variant)
How to get it: Kill Elijah during Heist of the Centuries, or open the bunker footlocker once the add-on is finished. Works as a Brotherhood of Steel disguise.
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US Army General outfitLonesome Road
Hopeville silo bunker entrance
On the ghoulified body of General Martin Retslaf, slumped in his chair in the base commander's office on the second level of the Hopeville missile silo bunker.
How to get it: Loot it from Retslaf during The Silo, after ED-E has helped you through the first lockdown. The desk next to him also holds the silo network security codes you need to finish the quest. The outfit boosts Speech and Guns.
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Daniel's outfitHonest Hearts
Worn by Daniel at the Sorrows camp. If Daniel survives the add-on, a copy is in the reward footlocker in front of the Southern Passage.
Type: None (Daniel's plaid shirt and jeans)
How to get it: Open the footlocker in front of the Southern Passage during Departing Paradise, or loot it from Daniel's body if he is killed (which starts Chaos in Zion). Gives bonuses to Medicine and Barter.
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Benny's suit
Worn by Benny at The Tops
How to get it: Benny wears it. Kill him in his suite at The Tops during Ring-a-Ding-Ding, or later at The Fort if he fled there, and take the checkered suit from his body.
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Sheriff's duster
Primm sheriff's office, on the floor at the foot of the bed
How to get it: In the Primm sheriff's office, on the floor at the foot of the bed, with the sheriff's hat next to it. Pick it up early: it disappears after My Kind of Town.