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Jack Rabbit Springs

Five irradiated hot springs northeast of Ivanpah Dry Lake, guarded by centaurs and a heavily armed super mutant master.

Faction
Super mutants
Danger
Medium
Map position
9 × 16

Jack Rabbit Springs is a highly irradiated spot just south of the Prospector's Den and northeast of Ivanpah Dry Lake. Five hot springs surround a small central hill with two poles rising from it, and the water around them is radioactive enough that you should not linger without protection. Wear a radiation suit or take Rad-X before you go in, and keep RadAway ready. If you lack a suit, one can be found to the east in the Hidden Supply Cave.

Centaurs and evolved centaurs crawl around the springs, and a super mutant master with a heavy weapon holds a camp against the mountains, sometimes with another mutant backing it up. That combination can overwhelm a low-level character. The payoff is on the small hill between the poles: a Weapon Repair Kit, a dose of Hydra and a Stealth Boy among the ammunition boxes. You may also arrive to find giant ants attacking a bighorner calf.

How to get there

From Primm, head southeast past the Prospector's Den and continue a short way south to the steaming pools.

Notable loot

  • Stealth Boy (central hill, between the ammunition boxes)
  • Weapon Repair Kit (next to the poles)
  • Hydra (next to the poles)
  • Ammunition boxes (central hill)

Tips

  • Take out the super mutant master from cover first, then clean up the centaurs.
  • Wear a radiation suit or take Rad-X before stepping near the pools.

Collectibles and items here