Landmark
Jack Rabbit Springs
Five irradiated hot springs northeast of Ivanpah Dry Lake, guarded by centaurs and a heavily armed super mutant master.
- Region
- Western Mojave
- Faction
- Super mutants
- Danger
- Medium
- Map position
- 9 × 16
Jack Rabbit Springs is a highly irradiated spot just south of the Prospector's Den and northeast of Ivanpah Dry Lake. Five hot springs surround a small central hill with two poles rising from it, and the water around them is radioactive enough that you should not linger without protection. Wear a radiation suit or take Rad-X before you go in, and keep RadAway ready. If you lack a suit, one can be found to the east in the Hidden Supply Cave.
Centaurs and evolved centaurs crawl around the springs, and a super mutant master with a heavy weapon holds a camp against the mountains, sometimes with another mutant backing it up. That combination can overwhelm a low-level character. The payoff is on the small hill between the poles: a Weapon Repair Kit, a dose of Hydra and a Stealth Boy among the ammunition boxes. You may also arrive to find giant ants attacking a bighorner calf.
How to get there
From Primm, head southeast past the Prospector's Den and continue a short way south to the steaming pools.
Notable loot
- Stealth Boy (central hill, between the ammunition boxes)
- Weapon Repair Kit (next to the poles)
- Hydra (next to the poles)
- Ammunition boxes (central hill)
Tips
- Take out the super mutant master from cover first, then clean up the centaurs.
- Wear a radiation suit or take Rad-X before stepping near the pools.