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Hidden Valley

The Brotherhood of Steel's hidden bunker complex in the Mojave, locked down under Elder McNamara and central to Veronica's story.

Faction
Brotherhood of Steel
Danger
Safe
Map position
10 × 12

Hidden Valley is a fenced-off basin of pre-war bunkers south of Vegas, east of Sloan between Black Mountain and the NCR Correctional Facility. The whole area is swept by artificial sandstorms generated to hide what lies beneath: the main bunker of the Mojave chapter of the Brotherhood of Steel. There are four bunkers, one on each side of the valley, but only the west bunker, marked by a tree stump on its roof, hides the elevator down to the Brotherhood. The south bunker is rigged with grenade traps and the north one holds mini nukes behind a locked door.

Inside, Elder McNamara keeps the chapter in lockdown after the disastrous war with the NCR, while Head Paladin Hardin argues for a more aggressive path. To get in, bring Veronica, use the passwords from the Brotherhood mission holotapes carried by dead paladins, or pick the Very Hard lock on the west bunker door. Still in the Dark has you recover holotapes from lost patrols and restore the bunker's failing air filtration, and your choice between McNamara and Hardin decides the chapter's future. Veronica's companion quest I Could Make You Care also plays out here.

The Brotherhood is friendly once you are admitted, but stealing from them will turn the bunker hostile, and paladins in T-51b power armor with Gatling lasers are among the toughest enemies in the game. On the other hand, a good relationship earns Power Armor Training and access to the Brotherhood's vendor. The chapter can be a Hoover Dam ally or can be wiped out through the bunker's self-destruct, depending on how you play.

How to get there

From Sloan head southeast across the desert; the fenced valley of bunkers lies south of Black Mountain, and the Brotherhood's door is in the west bunker under the tree stump.

Related quests

  • Still in the Dark
  • Eyesight to the Blind
  • Tend to Your Business
  • I Could Make You Care
  • For the Republic, Part 2
  • The House Always Wins V
  • Wild Card: Side Bets

Notable characters

  • Elder Nolan McNamara
  • Head Paladin Edgar Hardin
  • Veronica Santangelo
  • Knight Torres
  • Paladin Ramos
  • Scribe Ibsen

Tips

  • Bring Veronica, use a password from a Brotherhood mission holotape, or pick the Very Hard lock on the west bunker door to get in.
  • Do not steal from the Brotherhood; the whole bunker turns hostile and paladins are deadly.
  • After Still in the Dark, finish Eyesight to the Blind or Tend to Your Business to be taught Power Armor Training; Knight Torres sells to you once the Elder allows it.
  • The Brotherhood's fate is decided here in the main quest, so think before you side with Hardin or McNamara.

Collectibles and items here