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Camp

Mercenary camp

A small hostile camp north of the Horowitz farmstead. A mercenary carries the YCS/186 Gauss rifle; with Wild Wasteland, Zetan aliens land here instead.

Faction
Mercenaries (Zetan aliens with Wild Wasteland)
Danger
High
Map marker
None, unmarked location

Next to Horowitz Farmstead

North of the Horowitz farmstead, three benches circle a campfire at this small site. Normally a group of at least five hostile mercenaries holds it and opens fire as soon as they see you. One of them wears reinforced combat armor and carries the YCS/186, a unique Gauss rifle that uses four microfusion cells per shot instead of five and is a little more accurate and durable than the standard model.

With the Wild Wasteland trait the camp changes completely. A damaged Zetan recon craft hovers over the cliff and its crew, led by an alien captain, stands around the fire. They are just as hostile. The captain carries an alien blaster, but in that version of the game the YCS/186 cannot be obtained at all.

How to get there

From the Horowitz farmstead, head north a short distance to the campfire by the cliffs.

Notable loot

  • YCS/186 unique Gauss rifle (on one of the mercenaries, without Wild Wasteland)
  • Reinforced combat armor (same mercenary)
  • Alien blaster (alien captain, Wild Wasteland only)

Tips

  • Your Wild Wasteland choice decides the prize here: the YCS/186 or the alien blaster, never both.
  • Five or more enemies attack together, so open the fight from range.

Collectibles and items here