Northwest Mojave
Jacobstown, Red Rock Canyon, Vault 22 and the mountains above Westside.
30 locations
Locations in this region
Settlements & Towns
Military & Outposts
Caves & Mines
- Charleston CaveA night stalker lair in the snowy hills above Jacobstown, hiding the unique Oh, Baby! super sledge and a locked pre-War shelter.
- Nopah CaveSmall cave southeast of Chance's Map, overrun by fire geckos. A dead super mutant master inside carries a badly damaged Fat Man.
- Northern PassageA rockfall-blocked cave north of North Vegas Square. With Honest Hearts installed it becomes the Happy Trails Caravan's route to Zion.
- Ruby Hill MineA flooded mine near the Followers Safehouse full of lakelurks, where a dead Jackal carries the unique Pushy displacer glove.
- Silver Peak MineA cazador-infested mine off the road to Jacobstown, where a legendary cazador guards a Remnants power helmet and crates of explosives.
Ruins & Wrecks
- Bonnie SpringsA ruined old mining town in the western hills, held by a Viper gang with two leaders. Cazadores move in once the leaders are dead.
- Griffin Wares Sacked CaravanThe burned remains of a Griffin Wares caravan northwest of Westside, and an important clue in Cass's quest Heartache by the Number.
Landmarks
- Chance's graveThe lonely grave of Chance, a Great Khan from Benny's crew, just south-southeast of the Tribal Village. Dig it up with a shovel for Chance's knife.
- Chance's MapA crude map of the Mojave scratched in the dirt by the Great Khans who ambushed the Courier, with bits of junk marking key places.
- Spring Mt. Ranch State ParkA pre-war state park northwest of Bonnie Springs with a mantis-infested lake, a few cazadores and a cellar leading to the Great Khan armory.
Camps & Encampments
- Fiend houseA one-level house just southeast of the Horowitz farmstead, held by two Fiends and stocked with chems, ammunition and a bed.
- Great Khan armoryA Great Khan weapons cellar at the south entrance of Red Rock Canyon, where the Great Khan armorer trades once the Khans accept you.
- Great Khan longhousePapa Khan's longhouse in Red Rock Canyon, where the Great Khans' leaders and the Legion envoy Karl sit at one table.
- Jackal shackA scrap metal shack south of the Northern Passage where two pipe-wielding Jackals cook brahmin steak beside a boarded-up house.
- Mercenary campA small hostile camp north of the Horowitz farmstead. A mercenary carries the YCS/186 Gauss rifle; with Wild Wasteland, Zetan aliens land here instead.
- Red Rock CanyonStronghold of the Great Khans since the Bitter Springs Massacre. Meet Papa Khan, decide the tribe's alliance, and buy chems and gear.
- Red Rock Drug LabA row of trailers under a cliff inside Red Rock Canyon where Great Khans Jack and Diane run the tribe's chem trade.
- Tribal VillageA burned-out tribal camp in the hills north of Goodsprings, wiped out by Fiends and now overrun by cazadores, with Chance's grave above it.
Farms & Ranches
- Brooks Tumbleweed RanchA lonely ranch house in the far north where a cloaked nightkin tries to sell you invisible 'wind-brahmin'. Has a skill book and a star cap.
- Horowitz FarmsteadAn old farm north of Westside held by a small Viper gang, with live frag mines, a star cap and a dangerous mercenary camp to the north.
Points of Interest
- Brewer's Beer BootleggingA cazador-ringed shack west of the Sunset Sarsaparilla HQ hiding a still, a Big Book of Science and a locked cabinet with a strong gun.
- Hidden cazador nestA cazador-infested hollow between Brewer's Beer Bootlegging and Ranger Station Foxtrot, with a duffle bag holding reinforced combat armor Mark 2.
- Jacobstown bungalowsThree enterable resort cabins in Jacobstown with a star cap, a Nuka-Cola Victory and a free bed with the Well Rested bonus.
- New Vegas homeA pre-War house north-northwest of North Vegas Square with a free bed and its lights still on, usable as a basic player home near a Jackal camp.