New Vegas
The Strip, Freeside, Westside and North Vegas Square: the city itself.
63 locations
Locations in this region
Settlements & Towns
- Crimson Caravan CompanyThe Crimson Caravan's walled New Vegas compound beside Freeside. Alice McLafferty offers caravan work and Blake trades from a roadside stall.
- East VegasA quiet neighborhood east of Freeside with three enterable houses, home to the Hostetlers, Isaac of the Gun Runners and Orion Moreno.
- Freeside's East GateFreeside's eastern entrance beside the Gun Runners kiosk, leading straight to Mick & Ralph's. Rotface and the kids Max and Stacey hang out here.
- Freeside's North GateThe northern gate into Freeside, guarded by the Kings and opening near the Old Mormon Fort. Traders gather on the road outside.
- Miguel's Pawn ShopMiguel's family pawn shop in Westside, a store whose stock never restocks. Judah Kreger sits outside, and Contreras' deals end here.
- North Vegas SquareA walled squatter district by Freeside where Crandon and Jules keep rough order. Start Someone to Watch Over Me here.
- Old Mormon FortThe oldest building in Vegas, now the Followers of the Apocalypse clinic under Julie Farkas. Find Arcade Gannon and the Mormon Fort snow globe.
- Westside South EntranceWestside's southern gate, beside The Thorn's manhole and directly north of the Scorpion-held Monte Carlo Suites.
- Westside West EntranceThe western gate into Westside, a walled farming community on the edge of New Vegas defended by its own militia against the Fiends.
Casinos
- Atomic Wrangler CasinoFreeside's only working casino, a bar, flophouse and brothel run by James and Francine Garret. Start Wang Dang Atomic Tango and Debt Collector.
- GomorrahThe Omertas' Strip casino, built on vice: gambling, the Brimstone club, prostitutes and chems. Hub of How Little We Know and Bye Bye Love.
- Lucky 38Mr. House's tower and the tallest building in New Vegas. Meet House in the penthouse, claim the presidential suite and find the Golden Gloves.
- New Vegas StripThe walled heart of New Vegas, run by Mr. House and his Securitrons. The Lucky 38, the Tops and the other casinos wait past the gate.
- The TopsThe Chairmen's classic Vegas casino and the place where you finally catch up with Benny. Home of the Aces theater and Yes Man's hiding place.
- Ultra-LuxeThe White Glove Society's elegant casino with the Gourmand restaurant and a cannibal secret. Start Beyond the Beef here.
Vaults
Military & Outposts
- Camp McCarranThe NCR's main base in the Mojave, built in the old McCarran airport, with a monorail to the Strip and a long list of quests.
- Camp McCarran concourseThe NCR troopers' barracks in Camp McCarran's old concourse, with Dr. Kemp's medical station and Cpl. Farber's mess.
- Camp McCarran supply shackSergeant Contreras' supply store in Camp McCarran, with a workbench, a reloading bench and a star bottle cap. Start Dealing with Contreras.
- Camp McCarran terminal buildingCamp McCarran's command building with Colonel Hsu, the OSI lab, the MP detention center and the monorail to the Strip.
- NCR EmbassyThe NCR's diplomatic post on the Strip, where Ambassador Dennis Crocker gives Things That Go Boom and Kings' Gambit.
- NCR Military Police HQThe NCR military police base on the Strip, with jail cells and a Hard-locked armory holding a Stealth Boy and cattle prods.
Ruins & Wrecks
- Central sewersThe core of the New Vegas sewers by Camp McCarran, with feral ghouls, Fiends, a multiplas rifle and an advanced radiation suit.
- Monte Carlo SuitesA decayed hotel south of Westside held by the Scorpions gang. Hostile on sight, led by Roller and Yvette, and full of respawning containers.
- North sewersThe sewers under North Vegas where the poor live and Greasy Johnny's Greasers cause trouble. Links North Vegas Square, Westside and the Thorn.
- Poseidon gas stationAn irradiated Poseidon Energy gas station on Route 160 near the South Vegas ruins, close to Violet's camp of Fiend hounds.
- Sealed sewersA locked sewer section off the central sewers, full of feral ghouls, where a dead prospector holds the unique Humble Cudgel.
- South Vegas Ruins East EntranceThe eastern way into the South Vegas ruins, deep Fiend territory and the hunting ground for Driver Nephi in Three-Card Bounty.
- South Vegas ruins south entranceThe only unmarked way into the Fiend-held South Vegas ruins, leading straight to the warehouse over Vault 3.
- South Vegas Ruins West EntranceThe western way into the South Vegas ruins, the Fiends' home turf. Cook-Cook's camp sits just north of the entrance.
Factories & Plants
- Cerulean RoboticsA rat-infested robot workshop in Freeside where the sexbot Fisto waits for Wang Dang Atomic Tango. Has a star cap and a skill magazine.
- Gun RunnersThe Gun Runners' New Vegas branch outside Freeside, where Vendortron sells new guns, armor, ammo and weapon mods from a kiosk.
- H&H Tools FactoryAnthony House's sealed tool factory, packed with traps and hostile robots. His desk holds a Lucky 38 VIP keycard.
- Michael Angelo's workshopThe sign shop that makes the Strip's neon, run by former Vault 21 resident Michael Angelo. Start Classic Inspiration here.
- New Vegas SteelA pre-war steel mill between Camp McCarran and Vault 3, still run by hostile robots, with a star cap, flamer fuel and skill magazines inside.
- North cisternA small Westside waterworks with an irradiated water source, where you can confront Hector during The White Wash.
- Samson Rock Crushing PlantA pre-war rock crushing plant south of New Vegas Steel, next to Driver Nephi's Fiend camp and the back entrance to Vault 19's sulfur caves.
- South CisternA small water cistern between Westside and the Strip where an off-duty NCR trooper and military policeman hang out. Clean water at the valve.
- Sunset Sarsaparilla HeadquartersThe pre-War Sunset Sarsaparilla offices and bottling plant. Bring Festus 50 star bottle caps to open the prize vault.
- West Pump StationA small pump station west of Camp McCarran, directly east of Vault 3, held by three Fiends, with a terminal that reveals radioactive water.
- Zapp's Neon SignsA booby-trapped neon sign factory in the South Vegas ruins held by the Fiend Duke. Watch for mines, a grenade bouquet and exploding extinguishers.
Points of Interest
- Abandoned homeAn empty house beside the Monte Carlo Suites with a rigged mailbox and a free bed, and three Fiends waiting outside when you leave.
- Carlyle St. Clair's houseThe shack where Carlyle St. Clair III hides from the White Glove Society, north of the Crimson Caravan Company. Part of Beyond the Beef.
- Casa Madrid ApartmentsMarco's cheap Westside bordello and flophouse, where Dermot and Saint James hide secrets for The Coyotes.
- Crimson Caravan main officeAlice McLafferty's office in the Crimson Caravan compound, with a star bottle cap and the Van Graff agreement in her safe.
- El Rey MotelA run-down motel just west of Camp McCarran's outer gate, with bark scorpions, a crazed chem addict and a star cap behind easy locks upstairs.
- Hostetler homeThe East Vegas house of Crimson Caravan worker Don Hostetler and his family, tied to Someone to Watch Over Me. Holds a star bottle cap.
- Isaac's houseThe East Vegas home of Isaac, supply manager of the Gun Runners' New Vegas branch, with a free bed. Part of Dealing with Contreras.
- King's School of ImpersonationThe Kings' headquarters, a pre-War Elvis impersonation school. Meet the King and Rex, and start G.I. Blues and Nothin' But a Hound Dog.
- Klamath Bob's liquor storeWestside's liquor store, stocked with booze, chems and purified water and run by Klamath Bob. A Nuka-Cola Victory leans on the freezer.
- Las Vegas Boulevard StationThe Strip end of the NCR monorail to Camp McCarran. Open to the public, but only soldiers and VIPs may ride.
- Mick & Ralph'sFreeside's general store just inside the east gate. Mick sells guns, Ralph sells supplies and forges the passport that gets you onto the Strip.
- New Vegas Medical ClinicDoctor Usanagi's Followers-funded clinic east of the Crimson Caravan. Buy medical care and permanent SPECIAL implants here.
- Ruined store (Freeside)A locked Freeside building where Major Kieran runs an NCR food handout during G.I. Blues. The password is Hope.
- Silver RushThe Van Graff family's energy weapons store in Freeside, run by Gloria Van Graff. Start Birds of a Feather here.
- The Basincreek BuildingA gutted office block south of the West Pump Station, now an ant and radroach nest, with light loot and a pre-war note left by a trapped worker.
- The GrayNorth Vegas Square's crumbling apartment block, hideout of ghoul gang boss Andy Scabb in Someone to Watch Over Me. Has a star bottle cap.
- The ThornRed Lucy's underground creature arena beside Westside. Bet on fights, enter the pit yourself, and collect eggs for Bleed Me Dry.
- Westside Co-opWestside's cooperative grocery in an old Uptown Drugs store, run by Clayton Ettienne. Tied to The White Wash and its 10 percent cut.
- Wins hideoutSammy and Pauline Wins' hideout near the H&H Tools Factory, where you recover Vance's 9mm submachine gun for A Pair of Dead Desperados, II.